EAI Computational Thinking Education Toys for EYFS, Pre-K, K and Primary School Children: Sequences Activity
About this item
Enhance your children’s understanding of Sequences and the importance of the order of our actions. This product contains a set of high quality print of The Magician’s Weirdest Day and 30 copies of the template prints outs.
- Allow children to grasp the idea that the order of our actions is very important, enhancing children’s understanding of the computational concepts of Sequences whiles learning about their key characteristics. This concept also helps future learning of Algebra in maths.
- Early Introduction to Computational Thinking: This screen free game turns coding into a fun hands-on activity for children who are tactile and visual learners without the need for complicated robots, apps or computers.
- PLAY AND LEARN: As children learn computing, they build key transferable skills including Communication, Collaboration, Creativity and Computational Thinking whiles having fun with this activity. Recommended for children 4 – 10 years old.
- What’s in the box: A high quality print of The Magician’s Weirdest Day and 30 prints outs