Computational Thinking Book 1
Topic 1 Memory Boxes (Variables)
ACTIVITY 7 magical chamber
activity goal:
to understand that a memory box (variable) has only 1 name and 1 value at a time.
to understand how a memory box (variable) updates its own value. the former value is overwritten by the latter value.
to understand that a memory box (variable) has only 1 name and 1 value at a time.
to understand how a memory box (variable) updates its own value. the former value is overwritten by the latter value.